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Jakob Vogel

jakob@vogel.graphics

  • Portfolio
  • About
  • ARCHIVE

Digital Paintings

Its not light they see, but a shimmer of your soul that bleeds. 

Personal Paintings

METANOIA - Mixed Media Short Film

METANOIA

Bitterness took over the lands, and Hope is trapped in a state of paralized Powerlessness.

METANOIA is an animated mixed media short film (~5min).
Real sets are combined with digital character animation to create a unique world.

The short film was created at the University of Applied Sciences Salzburg by a core team of 4 and lots of helping hands.

Team:
Tristan Neuberger
Melanie Wressnigg
Jakob Steininger
Jakob Vogel

Making of:
David Prokop

We Are One - VR Game Assets

At Forbidden Folds (with Martin Birner) we were tasked with creating two new weapon assets for “We Are One” a VR Puzzle Shooter developed by Flat Head Studio.


Based on an existing Gameplay Design and with excellent Art Direction by Melanie Bartl, we developed the Assets from initial Concept to final in-game Assets including Rigs and Animation. The Assets were designed to match the hand-drawn artstyle of the game and with VR constraints in mind.

WHALIEN - Puzzle Adventure Game

WHALIEN is a wonky physics adventure set aboard a mechanical whale! You can get it right now on steam!

I am part of the studio Forbidden Folds and as half of a tiny art team I do a little bit of everything art related. (Design, Asset Creation, Shaders, VFX, Lighting,…)

Credits:
WHALIEN is developed by Forbidden Folds.

Herwig Atzlinger
Martin Birner
Andreas Lang
David Lins
Sebastian Smus
Jakob Vogel
Ralf Zobl

Doomsburg - 3D Short Films

Welcome to Doomsburg! When the bloodmoon is shining hell brakes loose and the quest for power begins!

A short Film project, my responisbilities included a little bit of everything. Concept, Storyboards, Rigging, Tech Art, Shading, Rendering, Post Production as well as organisational duties.

Character Design

I love designing characters and bringing their personalities to life.

Roasted - 36h Film Project

Short Film Project made in 36h for the Instant36 Film Festival.

I was resposible for Modeling, Texturing, Camera Setup, Lighting and Rendering.

Roasted was made by Lab of Pain in 36h.

Team:
Kristina Haidinger
Melanie Farfeleder
Rosa Vabitsch
Jan Pscheidt
Sarah Hagleitner
Sebastian Smus
Jakob Vogel

Storyboards

Various Storyboards for Animation Projects.

Communicating Ideas between departments for Animation is a wonderful thing.

Music Cover Illustrations

Various Cover Illustrations.

Relics - Board Game

Digital Inks

Keep your Demons Close

SKETCHES

- various sketches -
Doodling helps me concentrate.

Environment Design

Every story is shaped by the world it is set in.

A collection of varios environment Designs for different Projects.

Left Behind - 3D Short Film

Left Behinds storyline takes place in a lonesome, black & white world in which magic opposes technology. The player is meant to slip into a role of a lone character, fighting their path through puzzles and mysteries.

Idea and Concept by Sebastian Smus and Jakob Vogel,
Sound by Sebastian Smus,
Art by Jakob Vogel.

Sound Artist: Sebastian Smus https://soundcloud.com/sidereal-dnb

Digital Paintings

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TheWatchers_Preview.jpg

METANOIA - Mixed Media Short Film

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Metanoia_Preview_2.jpg

We Are One - VR Game Assets

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WeAreOne_Preview_SlingShot.jpg

WHALIEN - Puzzle Adventure Game

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WHALIEN_03.jpg

Doomsburg - 3D Short Films

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Doomsburg_Preview.jpg

Character Design

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CharacterDesign_02.jpg

Roasted - 36h Film Project

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Roasted_preview.jpg

Storyboards

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Storyboards.jpg

Music Cover Illustrations

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Pathways_Cover.jpg

Relics - Board Game

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Relics_Preview.jpg

Digital Inks

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DigitalInk.jpg

SKETCHES

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Sketches_Preview.jpg

Environment Design

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Decay_Preview.jpg

Left Behind - 3D Short Film

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LeftBehind_Preview.jpg